frame_system::Config<AccountId = AccountId, Block: Block<Header: Header<Number = BlockNumber>>> +
/// Benchmarks: should return the another asset id which has the worst performance when interacting
/// with it afther `bench_worst_case_asset_id`. This is to benchmark the worst case when changing config
/// Benchmarks: should set the balance for the asset id returned by `bench_worst_case_asset_id`.